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Changelog v1.01
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*Bugfixes.

*Passability fix in one office map.

*Grammar fix: Toilet booth->Toilet stall.

*Random Events in relatively empty maps to spice them up (9 events) (no major events).

*Minor visual change to Rock puzzle entrance to make it more clear that it is a teleport.

*Scarecrow labyrinth made slightly smaller.

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Changelog v1.02
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Final release unless severe bugs pop up.

*Hopefully fixed a issue where character would rarely "glide" after waking up from nightmares.

*Miserere.exe Icon changed.

*Minor visual update to area after forcefield.

*Added visual cue to Voodoo entrance

*New cauldron room.

*Changed location of where you use Sealed Liquid+Bottle of Glowing Water (to the new room).
 Also completely remade the event to further clarify a bit of the story.

-random events-

*Worm Event

*Statue Event

*SeaHorse Event

*Gnome Event(s)

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Changelog v1.02x
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*Grammar fix

*Bugfixes.

*Fixed highly unlikely, but still possible way to get stuck unable to get a doll part.

*Made area after forcefield easier, by making corridor wider in 2 places, allowing you to dodge
instead of waiting for them to move.

*Last boss creatures on the side no longer push you with tongue (makes it clearer what you are supposed to do).

*Walkthrough shipped with download. Not very reading friendly, but good if you get stuck.

